Generally when someone asks me a question about my process, I try to make it available for everyone to check out. The great thing about FL Studio 10 is you can literally set it up to do the things you want to do many, many different ways. That said, this is generally how I do it in most cases. I have other processes that I use but I didn't mention here because I didn't need them for this beat...(i.e. Melodyne has become a BIG part of my production lately, I really like it). This is like all the rest of my tutorials - a starting point for reference only. There is nothing wrong with using different vst's, processes or whatever to get the job done. Enjoy!
The first thing that I do is open 2 windows of edison. 1 I use for the track that I sample, the 2nd is for any chops that I want to edit without messing up the main sample in the 1st.
Then I go to my master channel and pre-load any main channel effects or processors that I plan on using in the mix phase. I also leave room for any last minute addins as well. For this beat I'm using 2 edisons, brainworx bx_control V2 for stereo imaging and checking my mono signal and my correlation for any phasing issues, MTuner for checking my notes and keys, SplineEQ for any eq'ing and my clock for time reference, and NuGen Analyzer for visually monitoring my signal and peak/rms values.
Next I start chopping in edison 1, I use the autochop feature set on medium and I will manually chop and delete unwanted chops as well. Once I have my chops in place, they can be played back using my sampler or keyboard. A lot of people use the FPC, I don't, edison is much easier for me.
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Next, I put all my patterns together and color code them in groups...in this example, I used Lime Green for my percussions (i.e. cymbals, crashes, and any other odd percussion hits).
Red is my Melody and Vocals...Green is my main Drumline...Blue is my Bassline...Purple is any added effects I want (i.e. crackle, chains, misc.stuff...
Up in the mixer section, you can see 5 yellow lights on different tracks, 4 of those are effects that I've assigned on indivdual parts of the song in addition to the effects and processors on the Master (which is the 5th yellow light).
You can also see my window setup...everything is set so that the only window that will sit on top is my sequencer...everybody does it their on way, this just works best for me.
**At this Point** I've got everything the way I like it, it sounds good and I'm happy with my Mix. I save it as a completed Mix. I usually save it WAV, 16 bit, 192kbps (illmuzik requires 128kbps in competitions...). Once saved, I open a new session and drag and drop my beat in it.
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So this is the new session with my beat in it...This is usually a day later and where I can listen and add any last minute details if I choose. It's very rare that I do though.
Next I set up my finishing touches and any final processing that I want to do...For this beat, I have Waves C4 for any hiss and rumble issues, DDMF's LP10 for any last minute eq'ing (if needed), Focusrites Midnight EQ for that analog touch, brainworx bx_XL for my limiting and NuGens Visualizer to see any visual problems that I may have and I use it to compare my waveform with other songs that have similar characteristics.
Good Luck!
The first thing that I do is open 2 windows of edison. 1 I use for the track that I sample, the 2nd is for any chops that I want to edit without messing up the main sample in the 1st.
Then I go to my master channel and pre-load any main channel effects or processors that I plan on using in the mix phase. I also leave room for any last minute addins as well. For this beat I'm using 2 edisons, brainworx bx_control V2 for stereo imaging and checking my mono signal and my correlation for any phasing issues, MTuner for checking my notes and keys, SplineEQ for any eq'ing and my clock for time reference, and NuGen Analyzer for visually monitoring my signal and peak/rms values.
Next I start chopping in edison 1, I use the autochop feature set on medium and I will manually chop and delete unwanted chops as well. Once I have my chops in place, they can be played back using my sampler or keyboard. A lot of people use the FPC, I don't, edison is much easier for me.
Next, I put all my patterns together and color code them in groups...in this example, I used Lime Green for my percussions (i.e. cymbals, crashes, and any other odd percussion hits).
Red is my Melody and Vocals...Green is my main Drumline...Blue is my Bassline...Purple is any added effects I want (i.e. crackle, chains, misc.stuff...
Up in the mixer section, you can see 5 yellow lights on different tracks, 4 of those are effects that I've assigned on indivdual parts of the song in addition to the effects and processors on the Master (which is the 5th yellow light).
You can also see my window setup...everything is set so that the only window that will sit on top is my sequencer...everybody does it their on way, this just works best for me.
**At this Point** I've got everything the way I like it, it sounds good and I'm happy with my Mix. I save it as a completed Mix. I usually save it WAV, 16 bit, 192kbps (illmuzik requires 128kbps in competitions...). Once saved, I open a new session and drag and drop my beat in it.
So this is the new session with my beat in it...This is usually a day later and where I can listen and add any last minute details if I choose. It's very rare that I do though.
Next I set up my finishing touches and any final processing that I want to do...For this beat, I have Waves C4 for any hiss and rumble issues, DDMF's LP10 for any last minute eq'ing (if needed), Focusrites Midnight EQ for that analog touch, brainworx bx_XL for my limiting and NuGens Visualizer to see any visual problems that I may have and I use it to compare my waveform with other songs that have similar characteristics.
Good Luck!